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Playable prototypeBuild 0.1

Current build runs locally in the browser. Server-authoritative matches, accounts and global leaderboards are the next integration layer.

SDEV Combat Simulation

RICOCHET PROTOCOL

Break the arena, bend the ball and breach the enemy core before its tactical AI learns your return pattern.

Status

Awaiting link

Score

0

Local best

0

Wave 1Ball 395 u/s

How this build works

Move

Mouse, touch, A/D or arrow keys

Overcharge

Space · costs 30 energy

Core shield

Q · costs 45 energy

Pause

P or Escape

Momentum-based returns Moving gravity anomaly Adaptive return analysis

Local prototype leaderboard

This browser
Complete a match to create the first local record.